Imagine an international Esport competition around a new practice mixing real and virtual. The teams, after having won the play-off round in their respective countries, finally face each other by super-powers interposed in the virtual arena of the stadium officially selected for the final of the world championship.
The public came en masse to witness the confrontation, broadcast in parallel on the VR streaming channels.
In a frenetic ballet mixing martial arts and supernatural cybernetic abilities,
the athletes, moulded in their eXosuits and equipped with their VR headset, released by their movements all the power of their avatars.
Some deploy force fields, others pure energy waves or swarms of drones. Each team tries to gain the upper hand over the opponent to achieve the objective of the game that will lead them to victory.
This is the dream of the 3 co-founders of Bigger Inside, 2 brothers and their mutual friend, all 3 passionate about technology and video games. In 2014, the release of the Oculus Rift DK2 by Oculus VR promises to take VR to the next level and democratize it by taking advantage of the technologies resulting from the rise of smartphones.